Lessons
35 articles · all categories
3 articles from May 2022 · show all
Writing software is like kicking a can
Writing software is a playful process of exploration and discovery. Like a game of kick the can on a Sunday walk.
The Italian foods theory of bad software design 🍝
Spaghetti code – unstructured Ravioli code – too structured Lasagna code – layered wrong Minestrone software – unclear domains
Learnings about the future of the web from Reactathon
The first in-person conference in years! It was wonderful 🤩 - Remix is great - Serverless at edge is the future - GDPR does not play with 👆